This level was created for the end of the semester project for the class "Level Design" in the summer semester of 2024. It was inspired by the conceptional album "Preacher's Daughter" by the artist Ethel Cain. The goal was to create a level with three stages as well as a few interactions with the world. 
Stage 1 "The House"
Stage 1 "The House"
Stage 2 "Outside the church"
Stage 2 "Outside the church"
Stage 3 "A peaceful grave"
Stage 3 "A peaceful grave"

The 11th song on the album called "Televangelism" takes part in the story right as Ethel meets her early demise and her soul slowly ascends to heaven. Therefore I wanted to create a level in which the player starts at the dark place where her body lies and ends up at a more peaceful grave for her eternal sleep.
Blockout in The Sims 4
Blockout in The Sims 4
Overview of stage 1
Overview of stage 1
Overview of stage 2
Overview of stage 2
Overview of stage 3
Overview of stage 3

The level uses mostly third party assets from itch.io and Sketchfab, but key items had to be selfmade. It was created using Unity as the game engine, Blender for modelling and Photoshop for texturing.
Milk cart with missing poster
Milk cart with missing poster
Missing poster
Missing poster
Freezer
Freezer
Noose
Noose
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