A short pychsological-horror walking simulator experience with themes of religion, generational trauma and body dysmorphia. You walk in the shoes of Ginnie, an old aquanitance of the Landry family, whos house you are now standing in front of to check on your past friend Elaine. Her mother recently up and left town and left her all to herself.
Letting your shame consume you will show its marks on you one day
All of my work was done using Blender, Unity and Photoshop.
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Level design with interesting vistas and game art for my own visual style, were the main focus for this project.
beginning scene
family tree scene
church scene
theater scene
the journal
the house shifting
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A few notable assets used in the game.
makeup desk
maskup desk texture
broken church
broken church
mary statue
mary statue texture
Elaine Stage 1
Elaine stage 2
family tree
many trees
church cross
theater props
hallway last stage
windmill
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Elaine
her father
her mother
play button
volume slider
quit button
grass 1
grass 2