


This diorama was created to practice a lowpoly-PSX style of modelling and texturing.
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Everything was modelled and textured in Blender and then put into Unity Engine, to turn it into a playable experience on itch.io.

Environment in Blender (4,806 Tris)

Texture for the environment
"Mia" is my first humanoid model I ever made. She ended up fitting perfectly with this diorama.

Moodboard for character

Character turnaround

Model

Texture
